The Magical Detective


These spell lab notes have been carefully copied into a very useable book form.

Weigh Enchantments (Lab Notes: Intellego Vim 30)
R: Touch, D: Mom, T: Ind

This spell reveals the powers invested in an enchanted item. It will not reveal any invested effect with a level higher at least double of (10 plus the level of this spell). Revealed effects include all their various details, including how to trigger them. (General, +1 Touch)

Reveal the Presence of Magic (Lab Notes: Muto Vim 5 and 15 versions)
R: Touch, D: Conc, T: Room, Req: Imaginem

Every magical thing in the area around you glows brightly. This includes vis, invested items, and things with active spells affecting them. Magical residue is not revealed. Magical creatures will not glow because of their nature, but will if currently affected by magic. Subjects with Magic Resistance must be penetrated. The level 15 version of this spell will cause the glow to vary in color and shape according to the guidelines of Sight of the Active Magics on page 159. (Base 3, +1 Touch, +1 Concentration, +2 Room, -2 Optimized) or (Base 3, +1 Touch, +1 Concentration, +2 Room, +2 Techniques and Forms, -2 Optimized)


The Magical Detective

The Farrani Corps Randy Randy